Michael Bodekaer Jensen is both an EdTech innovator and a multi-disciplinary academic. He is a co-founder and CEO of Labster. After two disruptive years, many students resemble Ferris Bueller's bored ...
Gamification must not be misunderstood as a strategy for effortless learning. Nor is it appropriate for every learning situation To make their mark in today’s fast-paced digital society, ...
The world of education is changing at a rapid speed and teachers are always striving to protect pupils from falling asleep during lectures. Enter “gamification”, which incorporates game-like elements ...
It has been a confusing two years with the COVID-19 pandemic, causing havoc in our daily lives. This global crisis has also been an extraordinarily trying time for education. The biggest challenge in ...
Combining games with employee training is becoming increasingly popular. Studies show how games can help improve employee entertainment, health, motivation and learning and create a better workplace ...
With technology having made successful inroads into education, there has been a splurge of innovations that are making teaching and learning easy. Be it interactive learning or teaching through ...
Gamification in E-learning is making online education more interesting, interactive, and engaging for better student performance. This approach to learning is significant in self-learning programs of ...
In the past decade, students have been inundated with more and more distractions. The internet provides an infinite amount of said distractions: YouTube, Instagram, and TikTok to name a few. While the ...
Over a century ago, Italian physician Maria Montessori pioneered a radical new approach to education. By following five key principles – respect for children, the importance of sensitive learning ...
At its core, public health is about driving healthy behavior changes by building awareness, meeting people where they are, ...
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