Apple Vision Pro's release is imminent, and there are lot of things for developers to consider when building apps for the headset. Here's what you should think about when making visionOS apps. The ...
Apple’s latest venture into spatial computing could represent the next stage in the evolution of user interfaces and user experience design. The history of user interfaces (UI) is marked by constant ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
The first all-in-one immersive audio solution easily deployable in a variety of commercial applications, offering purpose built speakers with seamless access to Spatial’s software and robust scene ...
Spatial, which specializes in immersive design, today announced the release of Analogue 2, a next-generation collaborative design platform built natively for Apple Vision Pro. Developed from the ...
visionOS has a rich library of user interface elements. That will set it above other headsets. In the developer session “Principles of spatial design,” Apple laid out the basics of window behavior in ...
Spatial has launched two new apps that connect Apple Vision Pro and iPhone in a shared 3D workspace for professional designers. On October 28, the company introduced Analogue 26 for Apple Vision Pro.
The Spatial Justice Design Lab (SJDL) is an effort to use architecture and urban planning methods to deconstruct spatial injustices against racial minorities. This lab connects research on urban ...